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The Monster Archives :: Animation Monsters :: Roughnecks: Starship Troopers Chronicles :: C.H.A.S.
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 C.H.A.S.
« Thread Started on Jan 1, 2009, 1:27pm »

C.H.A.S.
[image]

AKA: Cybernetic Humanoid Assault System

Height: 7 feet
Mass: Not Available

Running Speed: Moderate
Climbing Speed: Moderate

Powers:
- Gatling Guns: C.H.A.S. units have a pair of small, but powerful, Gatling guns on each arm.
- Rocket Launchers: C.H.A.S. units have a 4-tube rocket launcher in each wrist, and a single-tube launcher on their right shoulders.
- Grenade Launcher: Concealed within the C.H.A.S. units’ chests is an immensely powerful grenade launcher. However, it only carries a single shot.
- Arm Spikes: Normally used to aid in climbing, the C.H.A.S. units have four large spikes mounted in their forearms which can make for extremely potent melee weapons.
- Jump Jets: C.H.A.S. units have boosters located in their legs that allow them to jump huge distances.

Weaknesses: None

First Appearance: Roughnecks: Starship Troopers Chronicles: The Tophet Campaign (1999)
Other Appearance: Roughnecks: Starship Troopers Chronicles: The Klendathu Campaign (1999), Roughnecks: Starship Troopers Chronicles: The Homefront Campaign (1999)

Human Kills: None
Fight Record: Not Available

Home World: Earth
Origin: Earth
Type: Man-Made

History: During the Tophet campaign, SICON introduced a new robotic weapon system, called the Cybernetic Humanoid Assault System. The first field unit was sent to aid the Roughnecks. It proved to be extremely effective, but despite its highly advanced learning AI it was still a machine that lacked human feelings. At least, it did at first. When Higgins stepped on a landmine, C.H.A.S. rushed to rescue the soldier. Replacing its own foot on the device, C.H.A.S. told Higgins that some losses are acceptable, and then threw him to safety. With hundreds of Arachnids closing in, C.H.A.S. unloaded all of his weaponry upon the advancing horde. Upon depleting his ammunition, the machine deployed his arm spikes and allowed the Arachnids to close in. Now fighting the Bugs in brutal melee, C.H.A.S. turned and called out to the Roughnecks one last time before taking his foot off the landmine. The explosion set off a chain reaction with the rest of the mines, killing all of the attacking Bugs.

Ultimately, the C.H.A.S. units weren’t deemed cost-effective and the project was scrapped. However, a few units were used at later dates, mainly serving as automated sentries. These units lacked the original’s intelligence and combat ability.
« Last Edit: Jan 1, 2009, 1:30pm by Monster Master »Link to Post - Back to Top  IP: Logged

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